Struct AnimateAt
- Namespace
- Velvet
- Assembly
- Velvet.Docs.dll
Where a segment of a sequence starts, as Framer Motion's at: after the previous segment ends (the default),
at a time on the sequence's timeline, with the previous segment ("<"), or an offset from the previous
segment's end ("+0.5", "-0.2").
public readonly struct AnimateAt
Properties
- WithPrevious
The start of the previous segment.
Methods
- Offset(float)
An offset in seconds from the end of the previous segment; negative overlaps it.
- Time(float)
A time in seconds on the sequence's timeline.