Property Cancel
- Namespace
- Velvet
- Assembly
- Velvet.Docs.dll
Cancel
Stops the sequence, Framer Motion's cancel(): the cursor stays where it is, and each
Spring or Bezier play its steps started returns to the values it started from and stops
there, without its completion running. Play starts the sequence again from step 0.
public Action Cancel { get; }
Property Value
- Action