Property Speed
- Namespace
- Velvet
- Assembly
- Velvet.Docs.dll
Speed
The rate the timeline and the Spring and Bezier plays its steps started advance at,
delays included, Framer Motion's speed: 1 by
default, 2 twice as fast, 0.5 half as fast, and 0 holds both where they are. Setting it re-times the
running plays from the next frame. Throws System.ArgumentOutOfRangeException for a negative,
NaN or infinite value.
public float Speed { get; set; }
Property Value
- float