Class SceneViewElement
- Namespace
- Velvet
- Assembly
- Velvet.Docs.dll
The element behind SceneView(Camera?, string?, string?, string?, float, StyleOverrides?, Func<VisualElement, Action>?, string?, string?, string?, IReadOnlyDictionary<string, string>?, IReadOnlyDictionary<string, string>?, FiberEventBinding[]?): displays a Camera's output over its content box, from a framework-owned RenderTexture sized to that box, above the element's own background. A dedicated subclass (rather than reusing another element type) so a type change to or from any other element remounts instead of patching, and so the element is never recycled through the shared primitive pools while it owns a live RenderTexture.
public sealed class SceneViewElement : VisualElement
- Inheritance
-
objectCallbackEventHandlerFocusableVisualElementSceneViewElement