Table of Contents

Method Apply

Namespace
Velvet
Assembly
Velvet.Docs.dll

Apply(VisualElement, Texture2D?)

Sets the element's inline backgroundImage from the given Texture2D, through the SceneView ownership gate (a live camera feed keeps the slot and defers this value).

public static void Apply(VisualElement element, Texture2D? texture)

Parameters

element VisualElement
texture Texture2D