Table of Contents

Property Repeat

Namespace
Velvet
Assembly
Velvet.Docs.dll

Repeat

The passes a play makes after its first — Framer Motion's repeat, so Repeat = 2 plays three times. float.PositiveInfinity repeats until a later play, an exit or an unmount replaces it; 0, the default, plays once. RepeatType decides each later pass's direction and RepeatDelaySec the wait between passes. Documentation~/motion.md owns the full contract, including where a play ends and what a layoutId move does with it.

public float Repeat { get; init; }

Property Value

float

Exceptions

ArgumentOutOfRangeException

The value is negative, NaN, or neither a whole number nor float.PositiveInfinity.