Property Repeat
- Namespace
- Velvet
- Assembly
- Velvet.Docs.dll
Repeat
The passes a play makes after its first — Framer Motion's repeat, so Repeat = 2 plays three
times. float.PositiveInfinity repeats until a later play, an exit or an unmount replaces it; 0,
the default, plays once. RepeatType decides each later pass's direction and
RepeatDelaySec the wait between passes. Documentation~/motion.md owns the full contract, including where a play ends and what a
layoutId move does with it.
public float Repeat { get; init; }
Property Value
- float
Exceptions
- ArgumentOutOfRangeException
The value is negative, NaN, or neither a whole number nor
float.PositiveInfinity.