Table of Contents

Struct AnimationSequenceControls

Namespace
Velvet
Assembly
Velvet.Docs.dll
public readonly struct AnimationSequenceControls

Properties

Pause

Freezes the cursor at its current step — elapsed time stops accumulating toward the next hold.

Play

Resumes advancing (idempotent). Also what autoplay: true starts with on mount.

Restart

Returns to step 0 and re-commits its effect (firing a Call step 0's callback again). Does not implicitly unpause.