Property DurationSec
- Namespace
- Velvet
- Assembly
- Velvet.Docs.dll
DurationSec
Animation duration (seconds). Applied as the inline transition-duration style.
For Bezier it IS the (fixed) duration, exactly as for a plain
tween — only the easing sampling differs. For Spring, where none of
Stiffness, Damping and Mass is set, it describes the spring
together with Bounce, as Framer Motion's spring duration does: a pass of the play
ends on its target once this long has passed (held between 0.01 and 10 seconds). A value of exactly 0
lands any spring on its target as soon as its DelaySec has run, where
RepeatDelaySec is 0; a spring setting any of the three physics knobs ignores any other
duration.
public float DurationSec { get; init; }
Property Value
- float